Studio

The people behind the work.

Kurt Bernardin

Principal

Kurt Bernardin

Co-Owner & Head of CG

I’m a Los Angeles-based Head of CG and CG generalist with over a decade in 3D, from on-set VFX for network television to leading CG teams for global brands. My focus is lighting, look development, and compositing: the parts of an image you feel before you notice them.

I started in television VFX, building and lighting 3D elements for shows including Marvel’s Daredevil, The Last Man on Earth, and Modern Family, working both in post and on set. As a CG Supervisor, I led artists on game trailers, commercials, and product campaigns for Microsoft, Oculus, and Disney. As Head of CG, I ran the pipeline behind thousands of 3D assets for collectibles and campaigns featuring DC, Netflix, MLB, and NASCAR. In 2025, I co-founded Loom & Pixel to bring that experience directly to studios and brands.

At Loom & Pixel, I lead a small, agile team of dedicated artists delivering high-end visual work and pushing the boundaries of what’s visually possible. I also teach as a community college professor, mentoring the next generation of artists.

Toolkit

Maya · Nuke · Unreal Engine · Redshift · Arnold · V-Ray · Substance 3D Painter · Photoshop · Python